Mech Index

BattleMech Technical Readout

Type/Model: Phantom Prime
Tech: Clan / 3055
Config: Biped OmniMech
Rules: Level 2, Standard design
Mass: 40 tons
Chassis: Endo Steel
Power Plant: 360 XL Fusion
Walking Speed: 97.2 km/h
Maximum Speed: 151.2 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
1 ER Medium Laser
1 LRM 5
1 ER Small Laser
1 ECM Suite
1 Active Probe
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)


       The Phantom is the result of the Wolf Clan's attempt to push the concept of a fast, medium-sized reconnaissance OmniMech to its limits. The Phantom shares many technical details with the Fenris, but trades weaponry and armor for speed. The designers hope this trade-off will make the Phantom even more elusive than its successful sibling. This OmniMech has a distinctive sleek, curved style. Its outer coating features a special polarizing crystal process that makes it appear Indistinct and blurry to any scanning or sensor system. Despite its unique appearance, the Phantom faces unfavorable comparison with the Fenris because of its lack of weaponry.


       In its standard configuration, the Phantom is packed with enough electronics to both shield itself and spot the enemy. When it finds its quarry, it calls to its Star mates to protect it with a rain of artillery fire. In order to make room for all the electronics, the designers pared the weapons down to only a few essentials. The Phantom's speed and the pilot's own skill are all he can rely on should he find himself alone against a determined enemy.
       Alternate Configuration A has been used in strike units when other OmniMechs are assigned to handle reconnaissance. Its mix of LRMs and lasers is well-balanced but comparisons with the punch packed by the Fenris leaves many warriors unimpressed with this configuration.
       Alternate Configuration B is a reconnaissance alternative to the Phantom's standard configuration. The two racks of short-range missiles and a medium laser are apparently more popular with pilots than the electronic heavy standard configuration. This version carries extra armament by dropping all electronics but the Beagle Probe.
       Alternate Configuration C is new and has been well received by Clan Wolf pilots. It packs an unprecedented nine small lasers, one medium laser, and a targeting computer to improve accuracy. Though this version lacks effective range weapons, at close range its barrage of laser fire can eat away at any OmniMech. One Inner Sphere warrior commented after losing to a Phantom C that it was "like bleeding to death from a hundred paper cuts."
       The Phantom D is likely to be equally popular. It mounts three medium lasers for middle-distance exchange and a small laser and rack of Streak short-range missiles for when the fight goes toe-to-toe.


       A Phantom would be welcomed with open arms by any Inner Sphere commander, but it faces a doubtful future with the Wolf Clan. Currently, it is used sparingly in only few clusters. Unless it can somehow break free of the shadow cast by the Fenris, it is unlikely to become a major part of the Clan's arsenal.

Type/Model: Phantom Prime
Mass: 40 tons
Equipment:   Crits Mass
Internal Structure: 67 pts Endo Steel 7 2.00
   (Endo Steel Loc: 1 LA, 1 RA, 1 LT, 1 RT, 1 CT, 1 LL, 1 RL)
Engine: 360 XL 10 16.50
   Walking MP: 9    
   Running MP: 14    
   Jumping MP: 0    
Heat Sinks: 12 Double [24] 0 2.00
Gyro:   4 4.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00
Armor Factor: 115 pts Ferro-Fibrous 7 6.00
   (Armor Crit Loc: 1 HD, 1 LA, 1 RA, 1 LT, 1 RT, 1 LL, 1 RL)

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 12 12
  Center Torso (Rear):   8
  L/R Side Torso: 10 11/11
  L/R Side Torso (Rear):   7/7
  L/R Arm: 6 12/12
  L/R Leg: 10 13/13

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER Medium Laser RA 5   1 1.00
1 LRM 5 LA 2 24 2 2.00
   (Ammo Loc: 1 LA)
1 ER Small Laser LT 2   1 .50
1 ECM Suite RT 0   1 1.00
1 TAG LT 0   1 1.00
1 Active Probe CT 0   1 1.00
TOTALS:   9   56 40.00
Crits & Tons Left:       22 .00

Calculated Factors:
Total Cost: 11,206,387 C-Bills
Battle Value: 1,029
Cost per BV: 10,890.56
Weapon Value: 594 / 594 (Ratio = .58 / .58)
Damage Factors:    SRDmg = 12; MRDmg = 6; LRDmg = 2
BattleForce2: MP: 9,   Armor/Structure: 3/3
    Damage PB/M/L: 2/2/-,   Overheat: 0
    Class: MM,   Point Value: 10
    Specials: omni, if, ecm, tag, prb

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This design was originally published by FASA. BattleTech is now owned by WizKids.

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