Mech Index

BattleMech Technical Readout

Type/Model: Warhammer IIC
Image from:
Tech: Clan / 3055
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 80 tons
Chassis: Endo Steel
Power Plant: 320 Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
   Jump Capacity:    0 meters
Armor Type: Ferro-Fibrous
5 Medium Pulse Lasers
1 SRM 6
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)
       The Warhammer was originally designed as an assault 'Mech. Years later the Warhammer would be eclipsed by heavier 'Mechs, but it still retains its reputation as one of the most powerful weapon platforms at a commander's disposal.
       The Warhammer's winning combination of speed and firepower has kept it in the arsenal of every Successor Lord. Because its frame is strong enough to take many common modifications without losing fighting capacity, countless common variants of the original design appear on battlefields.
       The Clans have wisely maintained and built on this solid foundation.

       The Clans' technological expertise transformed the Warhammer into a true assault 'Mech, adding ten tons of weight but retaining its speed and firepower. Unlike most of Clan technology, however, there is nothing unique on the Warhammer. Everything on it can be matched by the Inner Sphere; the catch is that the Clans have fit it all into one 'Mech, a feat that currently eludes Inner Sphere manufacturers.
       The result of this design expertise is a very powerful and dangerous 'Mech, capable of holding its own on any battlefield in the Inner Sphere. Clan PPCs inflict a massive 50 percent more damage than the comparable Successor State versions. Firepower added to extraordinarily accurate Streak SRM launchers, backed up by five medium pulse lasers, overwhelm any 'Mech opponent of equal or lesser tonnage.

       The Smoke Jaguar Warhammer variant replaces all the medium pulse lasers with two LRM-15 packs and an extra ton of ammunition. This configuration is considered even more fearsome than the standard.

       Any of the Successor Houses would have been ruined by the staggering losses the Corn Guards inflicted on the Clans during the fighting on Tukayyid. Now the Inner Sphere wonders how long it will take the Clans to replace their depleted materiel. While OmniMechs are the leading edge of the Clan military and showed the greatest loss in the invasion, the existence of large numbers of efficient second-line machines such as the Warhammer continues to pose a considerable threat.

Type/Model: Warhammer IIC
Mass: 80 tons
Equipment:   Crits Mass
Internal Structure: 122 pts Endo Steel 7 4.00
   (Endo Steel Loc: 1 LA, 2 RA, 2 LT, 2 RT)
Engine: 320 6 22.50
   Walking MP: 4    
   Running MP: 6    
   Jumping MP: 0    
Heat Sinks: 20 Double [40] 16 10.00
   (Heat Sink Loc: 3 LT, 2 RT, 1 CT, 1 LL, 1 RL)
Gyro:   4 4.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00
Armor Factor: 230 pts Ferro-Fibrous 7 12.00
   (Armor Crit Loc: 2 LA, 1 RA, 2 LT, 2 RT)

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 25 30
  Center Torso (Rear):   15
  L/R Side Torso: 17 24/24
  L/R Side Torso (Rear):   10/10
  L/R Arm: 13 24/24
  L/R Leg: 17 30/30

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER PPC LA 15   2 6.00
1 ER PPC RA 15   2 6.00
1 Medium Pulse Laser HD 4   1 2.00
2 Medium Pulse Lasers LT 8   2 4.00
2 Medium Pulse Lasers RT 8   2 4.00
1 SRM 6 RT 4 15 2 2.50
   (Ammo Loc: 1 RT)
TOTALS:   54   70 80.00
Crits & Tons Left:       8 .00

Calculated Factors:
Total Cost: 9,183,001 C-Bills
Battle Value: 2,159
Cost per BV: 4,253.36
Weapon Value: 4,500 / 4,500 (Ratio = 2.08 / 2.08)
Damage Factors:    SRDmg = 52; MRDmg = 34; LRDmg = 12
BattleForce2: MP: 4,   Armor/Structure: 6/6
    Damage PB/M/L: 7/6/2,   Overheat: 2
    Class: MA,   Point Value: 22

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This design was originally published by FASA. BattleTech is now owned by Wizkids.

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