Recent Posts

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Blogs / Re: Setting Up Again on Ubuntu 20.04
« Last post by Dragon on April 02, 2022, 14:30:45 »
Another customization that I've used before is for NetBeans. I've tried many dark colored themes, but my favorite in NetBeans is the Darcula Theme (pay attention to the spelling - this isn't Dracula). It doesn't appear to be included with the Available Plugins anymore, but still is available on GitHub at
« Last post by czstycor/c on March 31, 2022, 11:17:15 »
have you done the decals for the controllers too?
« Last post by czstycor/c on March 31, 2022, 11:16:25 »
I do just search Chad Summy. I'm the only one.
« Last post by Nostalgia RC on March 31, 2022, 11:06:26 »
Hey buggy long time!

I can do super fast traxx for you no problem, do you have facebook?
« Last post by czstycor/c on March 31, 2022, 10:02:52 »
HOPPER! These are AWESOME! If only you mane the Super Fast traxx stickers haha  ;D
« Last post by Nostalgia RC on March 30, 2022, 18:06:29 »
Hi, I use to be on here years ago, name was hopper.

I have recently started designing high quality reproduction decals for tyco and taiyo vintage rc.

I can post anywhere, I mainly advertise on Facebook but remembered this great site for vintage tyco, taiyo. Can do requests to, please message me for details.

I'm on Facebook messenger too under Nostalgia RC.
Table-top Games / Re: Board Game Calendar Weekly Challenges
« Last post by Dragon on March 28, 2022, 20:24:53 »
This week's game challenge: Play the game you have owned the longest.
Table-top Games / Re: Board Game Calendar Weekly Challenges
« Last post by Dragon on March 21, 2022, 18:36:31 »
This week's game challenge: Play a game that's part of a trilogy or series.
Table-top Games / Lord Of The Fries
« Last post by Dragon on March 21, 2022, 18:34:18 »
Lord Of The Fries is a game designed and published by James Ernest & Cheapass Games. It is a quirky card game about zombies (definitely cartoon style, similar to what you'd see in a Plants Vs. Zombies video game, not gory movie stuff) making fast food. Many years ago, I bought the De-Lux Edition of the game, which included full color cards - something that was quite special considering that most of the games from this designer and company were printed with black ink on single-colored card stock paper. The company had recently printed a game called Brawl, which was a full-color card game and they had some extra room for on the color printers after meeting the needs for Brawl, which is how this De-Lux Edition of Lord Of The Fries came about. The game box was a pint-sized Chinese-food-box which made it even funnier as a collectors item just for the box alone.

Regarding the game play, the cards are dealt out, each player starting with about a dozen cards, depending on the selected menu. The Deluxe Edition had 7 different menus, each with their own special rules, which would sometimes remove several cards from the deck before the game starts, plus a blank one for creating your own. On a players turn, they try to "fill an order" by playing all the requested cards, or "pass" which sometimes means giving a card to the next player. Once a player can fill an order, that player places a new order, either by picking out something specific from the menu, or randomly determining the item with a dice roll. The round ends when any player has no cards left in their hand and then points are tallied up based on orders that were filled and cards remaining in other players' hands. If an order is difficult to fill initially, some of the order might be dropped or substituted, depending on the special rules for the menu.

Although the De-Lux Edition in the Chinese-food-box is a pretty rare find, the company has since published multiple full color editions, and at this point it shouldn't be too difficult to find at your friendly local game shop.


We played this game back in February for our family game night, so we limited game play to just a bit over 30-minutes, which was only 2 rounds. Although the game rules state that each player should be the dealer once, even in the past I've usually only played 3 rounds for a single game, regardless of the number of players.

Round 1, Isaac was not thrilled about the game and considered it to be completely a matter of luck, with "just a whiff" of skill. I was the one filling most of the orders. I did really well in the round, picking up 39 points. Isaac had only gotten 4 points, Beth had 1 point, Janai had -1 and since Grace had always been rolling dice for random menu items, as the end of the round came up, she was hit with a ton of negative points from everyone passing cards to her, ending the first round with -31. (When rolling, all players pass to that player who rolled the order rather than passing a card to the left. Part of the strategy in the game is knowing when it's a good time to do that.)

Going into Round 2, after everyone had seen why it was not a good idea to always roll for an order, everyone made better decisions and everyone scored better in the second round. In the second round, I got 47 points, Beth got 15, Janai got 23, Isaac got 25, and Grace got 33.

Personally, I really like the art style of this game, the humor on the cards, the menu, and even the box, for this particular edition. I've played the game with friends and most casual players have enjoyed the game. 
Table-top Games / Re: Reverse Charades
« Last post by Dragon on March 21, 2022, 17:26:38 »
Yesterday, we played Reverse Charades for a while. Janai and Isaac were Team Captains. Janai's selected Beth and Anna to be on her team while I was on Isaac's team along with Grace. We just played for half-an-hour, while our friend Chris was setting up another big game for us to play. The game was close - in the end, Janai's team won by a single point. 
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