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History of the World

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tampamac2002:
Recently played this game instead of D&D due to lower player turn out.
Ben, Chuck and myself played a game of History of the World.

It involved seven turns of epochs. Each turn the players chose a card at random, then decided to keep or pass to a player with out a card yet, since there were only three of us, we each played two colors to make sure the world was full of conflict. As the cards were chosen and distributed, the order of each turn was preset according to which civilization you were 'dealt'. From there, each turn, the weakest, using the strength number on each card, with the most victory points was able to draw a card first. Victory points were accumulated by totaling up each colors cities, monuments, capitals and land area control(ala Risk). Land area was broke up into three types, presence (one or more countries in an area), domination (three or more, having the most, no ties), or control (all countries in an area). Some land areas only became available later in the game, namely southern Africa and North America. There were also 9 cards dealt out to each player, you could use a limit of two each Epoch. Some cards gave bonus minor civilizations, some let a barbarian horde loose on the map, others involved treachery, sneak attacks, revolts, civil wars, pirates, allies, natural disasters and more.

As the game played out, my one color, Green, was hexed by have 4 out of 5 civilizations with no capital. That meant 2 less points each round, compounded. Ben was able to snag the uber powerful Roman card, which gave 25 'armies' in Epoch two. The usual strength of the civilizations was about 10 up to that point. However, my blue team came through with what was the game winner in turn 3, where I amassed an amazing 49 points, or so.

We had to cut the game short due to time constraints and only made it to the end of Epoch 5 of 7. Not sure who got second as the last two civilizations, green and purple, were not fully counted as it was obvious they would not beat blue.

Overall a fun game, took me two turns to fully grasp the concept and strategy concepts. Playing two colors allowed me to give my blue team a decent card a couple of turns, and a bad card twice to other 'super' powers.

Dragon:
Thanks for posting a summary of the game. How would you rate it ao

History of the World is one game that has been on my wish list for quite a while. I wanted to get the Hasbro/Avalon Hill version when it first came out, but due to the time requirement to play I figured it would never happen.

TylerChuit:
I might be more interested to play this if it was "History of the World: Part 1" the boardgame... or at least if I could say, "It's good to be the King," whenever I'm in the lead. ;D

cinemax:
"Jump the Queen!"

Wyldwing:
"Sire....you look like the piss-boy!"

"And you look like a bucket of *censored*!"

 ;D

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