I've captured the Alien's space ship in Mushroom Wars! That was a tough challenge, but not too tough that I couldn't get through it with a limited amount of time. Well... honestly, I've only beaten the final level on Easy Mode.
When I bought this game, I hadn't actually planned on buying it for myself. My son enjoyed playing the demo and begged me to get the full game because he wanted to play more than just the first 5 levels of the game. He wanted to be able to play more Skirmishes and higher levels of the campaign. Of course, once we got the game, he quickly realized that beyond level 5 it got quite tough.
To give you some background about the game of which I'm referring, Mushroom Wars is a simple RTS-style game for the PS3. Each battle is played in an area that is visible at the screen at all times. Your troops can't build new buildings, but they can upgrade the ones that exist, or they can convert them into other types of buildings. Villages can increase your number of troops, towers or good for attacking the enemy before they reach another point, and forges make your troops stronger. The Mushroom people/troops that you control can move between the different buildings (villages, towers, and forges) but once you send them out, there's no pulling them back. If you see that they are doomed, you're out of luck. Sometimes you can redirect them, if for example, you've order all your troops to go from one village to another, by telling all of them to go to another place. This seems to cut off the previous orders for anyone who hadn't left the village yet. Not the best way to withdraw troops.
Fun game. Interesting controls, but not too difficult to get used to. Games play quickly, so I could beat a few levels in just a half hour or less sometimes. I still haven't beaten any Skirmishes, but maybe now that I've gotten through the campaign I will have built up enough skill to beat them. Of course, I still have the Normal and Hard modes to go through, so plenty of game play left.
The demo from the PlayStation store lets you play the first 5 levels of the campaign. If you like them, the rest of the game is more of the same, just getting tougher and tougher along the way. Work your way through all 5 levels of the demo before making a decision. The controls are a little strange, but not too difficult if you keep trying. (I know... it sounds bad, but it really isn't. For how the game works, I can't think of any custom configuration that I'd want.)